Protector with Eyes of Blue
LIGHT 1

Protector with Eyes of Blue

  • Archetype:
  • Blue-Eyes

  • ATK:
  • 800

  • DEF:
  • 1300

  • View:
  • 6943




When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner from your hand. You can target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand. You can only use this effect of "Protector with Eyes of Blue" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 2, 2026
57± 6/ 100
Power Score
Intrinsic 59
Deck 59

Protector with Eyes of Blue — Power Evaluation

Final Score: 57 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 59 · Meta: provisional
  • Primary role: Extender · Secondary: Combo enabler

Why it scores here

Protector with Eyes of Blue earns its score by converting a single Normal Summon into two board positions — a free Level 1 LIGHT Tuner from hand via its NS trigger, and the option to send itself or another Effect Monster to the GY to Special Summon a Blue-Eyes from hand via its OPT ignition effect. Its 800 ATK and 1300 DEF contribute nothing to this score; all value comes from those bridging effects within the Blue-Eyes engine. The card is an archetype-committed piece that runs cleanly as a 1-of, but its ceiling is firmly capped by requiring specific simultaneous hand pieces (a Level 1 LIGHT Tuner for Effect 1, a Blue-Eyes in hand for Effect 2) and by collapsing into a vanilla body when its NS trigger is negated.

Axis scores

Axis Score Evidence
Accessibility 62 Searchable through the Blue-Eyes engine (Sage with Eyes of Blue and Master with Eyes of Blue co-appear in 67–75% of the 203 sampled decks), but full Effect 1 value requires a Level 1 LIGHT Tuner already in hand, limiting live-hand reliability (inferred from card text and deck partners).
Combo & Conversion 60 On Normal Summon it adds a Tuner body and can send itself to SS a Blue-Eyes from hand, enabling Level 9 or higher Synchro climbs; zero combo-board appearances mean actual end-board output is text-only inference (inferred).
Resource Economy 55 Effect 1 is a net +1 body when a Level 1 LIGHT Tuner is in hand; Effect 2 is card-neutral (field piece to GY, Blue-Eyes from hand to field), with GY placement creating downstream value via The White Stone of Ancients and Azure-Eyes Silver Dragon (inferred from card text and partner list).
Effect & Interaction 15 No disruption, negation, or removal effects present — the card generates board presence only and offers no interaction on the opponent's turn (verified from card text).
Material Utility 65 Level 1 LIGHT Tuner status enables Synchro climbs alongside Level 8 Blue-Eyes bodies into Level 9 Synchros, and its self-target GY-send facilitates further Blue-Eyes Special Summons from hand (verified from card text).
Resilience & Flexibility 40 A negate on the Normal Summon trigger eliminates Effect 1 entirely; Effect 2 is an independent ignition OPT but still requires a valid field and hand state; the card appears in 34 distinct archetypes yet is concentrated almost exclusively in Blue-Eyes variants (observed from deck sample of 203).
Deck-Building Efficiency 65 Run at exactly 1 copy in 75% of the 203 sampled decks with no restrictions or locks imposed by its text, making it a low-slot-cost engine piece; Normal Summon dependency is a mild constraint in builds competing for the NS (observed from deck copy distribution).

Calculation

Weight profile: 0.7 Extender + 0.3 Combo enabler. Intrinsic ≈ 59, Deck ≈ 59, Meta = provisional. Modifiers: Mild hand-dependency garnet (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generates two board positions from a single Normal Summon (itself plus a Level 1 LIGHT Tuner)
  • Acts as a GY bridge: sends itself or another Effect Monster to GY to Special Summon a Blue-Eyes from hand
  • Level 1 LIGHT Tuner status is directly relevant to the Blue-Eyes Synchro lineup
  • Runs as a clean 1-of with no archetype locks or self-imposed restrictions

Weaknesses

  • Requires multiple specific hand pieces simultaneously for full value (Level 1 LIGHT Tuner AND Blue-Eyes monster)
  • NS-trigger dependent — a negate on Normal Summon eliminates Effect 1 and often collapses the intended line
  • 800 ATK offers no combat threat whatsoever; purely a combo piece
  • Effect 2 is hand-conditional, becoming a dead ignition when no Blue-Eyes is available

Counters / choke points

  • Ash Blossom & Joyous Spring negates Effect 1's Special Summon on the Normal Summon trigger
  • Infinite Impermanence and Effect Veiler blank Effect 2 on the field
  • Skill Drain removes both effects, leaving a vanilla 800/1300 body

Best use

Extender that generates a second Tuner body on Normal Summon and bridges a Blue-Eyes monster from hand to field via a GY send. Decks: Blue-Eyes White Dragon, with Eyes of Blue, Blue-Eyes Synchro. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 1 LIGHT Spellcaster Tuner with 800 ATK / 1300 DEF; Effect 1: NS trigger Special Summons 1 Level 1 LIGHT Tuner from hand; Effect 2: OPT ignition — target and send 1 Effect Monster you control to GY to Special Summon 1 Blue-Eyes monster from hand; Archetype: Blue-Eyes; Legal in TCG, OCG, MasterDuel, and DuelLinks
  • Observed: 203 decks run this card across 34 distinct archetypes, overwhelmingly Blue-Eyes variants; 75% of decks run exactly 1 copy; 12.8% run 2; 12.3% run 3; Blue-Eyes White Dragon co-appears in 93.1% of sampled decks; The White Stone of Ancients in 78.3%; Sage with Eyes of Blue in 67%; Card has been run continuously from 2022 to August 2026, confirming ongoing archetype relevance
  • Inferred: Effect 1 and Effect 2 are separate triggers; both can be used in the same turn (only Effect 2 carries the OPT clause); The card can target itself with Effect 2 after its NS trigger resolves, enabling self-GY-send into a Blue-Eyes Special Summon from hand; Level 1 LIGHT Tuner status supports Level 9 Synchro climbs alongside Level 8 Blue-Eyes bodies (e.g., Azure-Eyes Silver Dragon, Blue-Eyes Twin Burst Dragon)
  • Data gaps: No combos supplied — combo conversion quality is text-only inference; actual end-board output unverified No guides supplied — human expert context on optimal sequencing and matchup role absent No banlist token — assumed 3 copies (unlimited) across all formats No usage statistics (StatisticsCard) — archetype inclusion percentages inferred from the 203-deck sample only; historical consistency across a larger population unverified











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